The Psychological and Technical Challenges of Using Music in TTRPG Campaigns
One of the primary issues with using music in TTRPG sessions is the potential for mismatches between the music and the game’s narrative or events.
It’s no secret that tabletop roleplaying games like Dungeons & Dragons have been making a comeback the last few years. Being together around the table with friends playing a cooperative, unrestricted game was a welcome change from the screens and disembodied voices gamers had become used to. In early 2020, however, global events forced everything online overnight. Luckily for the industry, the digital momentum was already there and we forged ahead building online tools to keep the games going. But somewhere along the way the tools got so focused on the technical and mechanical aspects of the games, we lost the magic of the social and collaborative aspects of tabletop. We were back to screens and headsets and lost the freedom we used to enjoy when not being weighed down by our digital tools.
We’ve created tools like Tabula Sono and Tabula Vox to solve these challenges.
One of the primary issues with using music in TTRPG sessions is the potential for mismatches between the music and the game’s narrative or events.
For Immediate Release January 16, 2024, Tabula Gaming LLCmarketing@tabulavox.com Introducing Tabula Vox: Real-time streaming soundtracks for all tabletop RPG gaming
If high-quality and impactful music use during live unscripted events is going to become mainstream, we’ll need a way to generate music on-the-fly that can immediately react to what’s happening in real-time.